A passionate Game Designer and Metallurgical Engineer with experience in developing engaging video games and conducting in-depth metallurgical research. As a Microsoft Partner and founder of an indie game development studio, I've honed my skills in Unity, C#, Unreal Engine, C++, and CGI animation. I thrive in challenging environments where I can apply my problem-solving skills and love for science. Always eager to learn and grow, I am actively seeking opportunities that will allow me to combine my love for engineering and game design.
Location: 🇧🇷 Brazil (Open to relocation)
Key Roles:
- Game Director
- Game Designer
- Game Developer
- Level Designer
- Game Writer
- CGI Artist
Specialities:
- Management & Direction
- Leadership & Mentorship
- AAA Vision setting
- Clear & Vibrant Communication
- Rational System Design
- Single-Player Level Design
- Combat System & Encounter Design
- Puzzle System & Level Design
- Meta-Game & Economy Design
- Agile Scheduling and Production
EDUCATION
IFES
Master of Science in Metallurgical and Meterials Engineering |
Present |
Bachelor of Science in Metallurgical Engineer |
Graduated 2023 |
Tecnician in Didatic Multimedia |
Stopped 2020 (COVID) |
HOCHSCHULE OFFENBURG
Bachelor of Science in Mechanical and Materials Engineering |
Student Exchange 2014 ~2016 |
UNISALES
Bachelor of Science in Information Technology |
Stopped 2011 |
UVV
Bachelor of Science in Information Technology |
Stopped 2009 |