These projects chronicle my journey from game programmer to game
designer.
Content Creation for an Open-Source RPG
(2020 ~ 2021)
Among the main contributions are the new weapons chapter (Table and
Mechanics of the New Weapons) and the plot section related to magical
attributions (Influence of Magical Regions on Characters).
Role: Economy Designer, Meta-game
Dota 2 Workshop mods (2017 ~ 2019)
Approximately 10 adventure maps, playable solo, co-op or versus, have
been created using the available tools (Workshop Tools). Currently, only
two remain online.
Role: Programmer/Designer
Tech: Workshop Tools, LUA
Refuge War (2008) - Unreleased
→ MMO Game for Windows Link
Role: Game Developer, Game Server/Network Programmer
Tech: OGRE, C++
Pactum Shard (2005)
Development of alternative game servers.
Role: Programmer/Webdesigner
Tech: RunUO, C#